Roguelike prototype
Written: April 13, 2023
|~48 words, 1 min read
|In a previous post, I've re-created BorisTheBrave's implementation of The Binding of Isaac's dungeon generation algorithm in Godot. In addition, I've also followed Matinator's roguelike tutorial series.
In this video I showcase a prototype I've made with a basic dungeon generation and character controller.